Netflix has shut down Night School Studio — the Los Angeles-based developer behind Oxenfree and Oxenfree 2: Lost Signals — along with its Helsinki-based studio Moonloot, the company confirmed on August 13, 2026. The closures come 43 days after Night School shipped Unhinged, its latest game, and just 28 days after Netflix co-CEO Greg Peters publicly described Unhinged as one of the company's "most successful cloud game debuts."
- ▶Sources: IGN — Night School staff respond on LinkedIn · PC Gamer — full timeline and Netflix statement · Video Games Chronicle — studio history and layoffs context

Unhinged official game trailer — Netflix Games YouTube channel (published June 23, 2026 · 4.2M views)
What Happened and When
| Date | Event |
|---|---|
| 2016 | Night School releases Oxenfree — widely praised indie psychological thriller |
| 2019 | Afterparty released |
| 2021 | Netflix acquires Night School — its first-ever game studio acquisition |
| 2022 | Netflix founds Team Blue (AAA ambitions) and Moonloot (Helsinki life-sim) |
| 2023 | Oxenfree 2: Lost Signals released |
| 2024 | Team Blue shut down — having never shipped a single game |
| Feb 2025 | Night School reportedly lays off staff in a surprise round of cuts |
| 2025 | Boss Fight Entertainment (acquired 2022) shut down |
| June 30, 2026 | Unhinged ships on Netflix cloud — starring Zoë Kravitz, Sadie Sink, Troy Baker |
| July 2026 | Netflix co-CEO praises Unhinged in Q2 investor call |
| August 13, 2026 | Night School Studio and Moonloot closure announced |
| August 14, 2026 | Night School staff publicly comment on LinkedIn |
Netflix's Statement — and the CEO Quote That Makes It Awkward
A Netflix spokesperson confirmed the closures to Game File with language that has become familiar:
“"We see an opportunity to be more focused in our execution, so we are making organizational changes to the business to match those priorities. We are incredibly grateful to the talented colleagues we're saying goodbye to today. We thank them for all their contributions to Netflix, and wish them the best. Games continue to be an opportunity for us to expand the variety of entertainment we offer Netflix members." — Netflix spokesperson
The complication is the context. On Netflix's Q2 2026 earnings call, just 28 days before this announcement, co-CEO Greg Peters said the following:
“"FIFA and Unhinged became our two most successful cloud game debuts, really solid numbers that put it in the top tier of game performance for us." — Greg Peters, Netflix co-CEO, July 2026 investor call
He elaborated that Netflix was still "scratching the surface" of gaming's potential and that the company would "continue to calibrate and refine" its investment levels — language that implied continued commitment, not studio closure.
What Night School Staff Said
A former Night School director posted a response on LinkedIn after the news broke:
“"Despite directing Unhinged and shipping it 6 weeks ago to millions of excited, satisfied players, it looks like I'm back on the market (along with the rest of Night School Studio)! I'm so proud of what we accomplished, and millions of people agree that we made a great product! Onward to the next exciting thing!" — Night School staff member, LinkedIn, August 14, 2026
What Unhinged Was
Unhinged launched exclusively on Netflix's cloud gaming service on June 30, 2026. The game was a first-person, narrative-driven horror experience developed in collaboration with Weapons director Zach Cregger. Players control Ava (voiced by Zoë Kravitz), trapped in a darkened apartment during a storm, using their phone as both a flashlight and their only connection to the outside world.
| Detail | Info |
|---|---|
| Genre | First-person narrative horror |
| Release date | June 30, 2026 |
| Platform | Netflix cloud (exclusive) |
| Voice cast | Zoë Kravitz (Ava), Sadie Sink (Claire), Troy Baker (Ben) |
| Director collaboration | Zach Cregger (Weapons) |
| Reception | Described by reviewers as a "fun and scary choose-your-own-adventure" |
Moonloot: A Studio That Never Got to Ship
Moonloot, Netflix's Helsinki studio founded in 2022, is also being shut down. Unlike Night School, Moonloot never released a game; it was reportedly working on an unannounced life-sim project, described by sources as Animal Crossing-influenced. The studio closes before its only project ever reached players.
The Pattern: Netflix's Revolving Door of Game Studios
| Studio | Founded/Acquired | Closed | Games shipped |
|---|---|---|---|
| Night School Studio | 2021 (acquired) | 2026 | Oxenfree 2, Unhinged |
| Team Blue | 2022 (founded) | 2024 | Zero |
| Boss Fight Entertainment | 2022 (acquired) | 2025 | Several titles |
| Moonloot | 2022 (founded) | 2026 | Zero |
This marks Netflix's fourth game studio closure since 2024. The company says it will continue publishing games, and is now focused on four specific areas: kids games (Netflix Playground), party games (Netflix Minigolf), narrative games (Unhinged), and mainstream titles (FIFA World Cup: Launch Edition). The statement suggests Netflix views Unhinged as a category success even as it shutters the studio that built it.

Unhinged — official trailer via IGN (ft. Zoë Kravitz, Sadie Sink, Troy Baker)
What It Means for Players
Unhinged remains available for Netflix subscribers via cloud streaming. The game is not receiving further updates or content additions, but the existing experience is intact and accessible.
Oxenfree and Oxenfree 2: Lost Signals remain available on Steam and other platforms. Night School's legacy as a studio that produced some of the most acclaimed narrative indie games of the 2010s and early 2020s is unaffected by the closure. Former Night School staff are already posting publicly about entering the job market, and several developers from adjacent studios have publicly expressed interest in hiring them.
Industry Reaction
The central critique circulating in games industry circles is the gap between Netflix's public praise and its private decision-making. Calling Unhinged a top-tier success in an investor call, then closing its studio 28 days later, raises questions about whether "top tier" performance actually translates into long-term investment — or whether it functioned as a justification for a decision Netflix had already made for structural reasons.
Some observers have noted that Netflix's gaming ambitions have consistently been described in terms of potential rather than demonstrated return, and that each closure has been framed as a "more focused" strategy — even as the definition of "focus" keeps shifting. The closure of Team Blue in 2024 (without a single shipped game, two years after it was described as Netflix's play for "the next big thing in gaming") established a precedent that platform commitment in Netflix's games division can evaporate regardless of stated intent.
The broader industry context is also relevant: Night School's closure follows a sustained period of gaming industry layoffs that has affected thousands of developers since 2024, with the pattern of "praised and then cut" appearing across multiple publishers beyond Netflix.
GamePeak Summary
| Item | Detail |
|---|---|
| Closure announced | August 13, 2026 |
| Studios closed | Night School Studio (LA) + Moonloot (Helsinki) |
| Gap from Unhinged launch | 43 days |
| Gap from CEO "top tier" praise | 28 days |
| Night School legacy | Oxenfree series — playable on Steam |
| Unhinged | Remains playable for Netflix subscribers; no further updates |
| Netflix gaming focus going forward | Kids, Party, Narrative, Mainstream — four categories |
| Moonloot | Closed before ever shipping a game |
Night School's closure does not erase what the studio made. Oxenfree and Oxenfree 2 hold up as examples of what a small, focused studio can accomplish when given space to execute a singular creative vision. The irony is that the studio delivering on a streaming platform's stated goals — narrative games, cloud-native experiences, Hollywood-caliber voice talent — is the one that did not survive long enough for a second project.