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Splatoon Raiders Launches Today on Nintendo Switch 2 — Metacritic 81 and What the Scores Actually Mean

SplatoonRaidersNintendoSwitch2Switch2NintendoSplatoonLooterShooterActionGameSwitch2ExclusiveDeepCutNintendoEPD

Splatoon Raiders is out today exclusively on Switch 2 with a Metacritic score of 81. Here's a breakdown of what critics agree on, the one outlier review worth noting, and whether the franchise's first solo spin-off is worth your $50.

Splatoon Raiders Launches Today on Nintendo Switch 2 — Metacritic 81 and What the Scores Actually Mean
DeveloperNintendo EPD
Metacritic81
🔴Nintendo Switch 2
🛒 Buy Now on Nintendo eShop

Splatoon Raiders launches today — July 23, 2026 — exclusively on Nintendo Switch 2. Reviews went live two days ago, and the verdict lands clearly in "recommended" territory: Metacritic 81 (65 critic reviews), OpenCritic 83 (74% recommend). For context, that puts the franchise's first-ever official spin-off on par with the original Splatoon (81) and just two points behind Splatoon 2 and 3 (both 83).

What the score doesn't tell you: this is not the Splatoon you know. And depending on what brought you to the series, that distinction matters.

At a Glance

FieldDetail
GameSplatoon Raiders
DeveloperNintendo EPD
PublisherNintendo
GenreAction Adventure / Looter Shooter
PlatformNintendo Switch 2 exclusive
Release dateJuly 23, 2026 (today)
RatingESRB Everyone 10+
Metacritic81 (65 critics) — Generally Favorable
OpenCritic83 (74% recommend)
Digital price$49.99 (Nintendo eShop)
Physical price$59.99
Splatoon Raiders — Nintendo Switch 2 exclusive
Splatoon Raiders — Nintendo Switch 2 exclusive

What Kind of Game Is This

Splatoon Raiders reframes the franchise's DNA around a single-player-first PvE loop. You play as a Mechanic partnering with Deep Cut — the trio of Shiver, Frye, and Big Man from Splatoon 3 — across the Spirhalite Islands, a mysterious archipelago of underground environments and loot-filled dungeons. The objective is to explore, shoot enemies, and collect gear in an upgrade-driven progression system.

Think looter shooter with Nintendo production values: the ink mechanics stay intact but competitive Turf War and ranked play are absent. Co-op options are available, but the single-player campaign is the backbone.

Nintendo EPD Producer Seita Inoue described the creative starting point in the official Ask the Developer interview:

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"We thought it might be interesting to create something with a slightly different approach to gameplay, where you can really savor the action on your own." — Seita Inoue, Producer, Nintendo Ask the Developer Vol. 22

The game's early prototype was closer to a base defence game before it evolved into what director Yoshihiko Ito called a "faster spin-off with a strong sense of action."

Official Trailer