The Pirate King Returns — At 84 on Metacritic
Thirteen years after Edward Kenway first sailed the Caribbean's Golden Age of Piracy, Assassin's Creed Black Flag Resynced launches today on PS5, Xbox Series X/S, and PC. Built from scratch on Ubisoft's latest Anvil engine — zero lines of code from the 2013 original — the remake earns an 84 on Metacritic (71 PS5 reviews) and an 87 on OpenCritic (95th percentile, 'Mighty' rating). That places it fourth all-time in the franchise and comfortably above every Assassin's Creed title since Unity.
At a Glance
| Detail | Info |
|---|---|
| Title | Assassin's Creed Black Flag Resynced |
| Original | Assassin's Creed IV: Black Flag (2013) |
| Developer | Ubisoft Singapore (lead) + 15 co-development studios |
| Publisher | Ubisoft |
| Release Date | July 9, 2026 |
| Genre | Action Adventure / Open World |
| Engine | Ubisoft Anvil (latest) |
| Price | $59.99 (Standard) / $69.99 (Deluxe) |
| Storage (PC) | ~63 GB |
What Was Actually Rebuilt
Ubisoft Singapore — the studio that built the original Black Flag's naval gameplay, forts, underwater sections, and the E3 demo — led the rebuild with contributions from 15 studios worldwide including Ubisoft India, Ubisoft Quebec, and Ubisoft Montreal. The project involved playing the original exhaustively, rebuilding every mechanic, and consulting members of the original development team.
The two biggest technical changes are invisible but universally felt:
Micropolygon virtualized geometry: Ubisoft's proprietary analog to Nanite renders millions of geometric details simultaneously. A Caribbean storm — churning ocean, ship rigging, dense jungle canopy, cannon smoke — now runs at a fidelity that was film-only in 2013.
Ray-traced global illumination (RTGI): Light bounces dynamically off water, hull timber, and stone, shifting as Anvil Atmos's weather system moves clouds overhead. The original's baked static lighting is gone entirely.

Platform Performance
| Platform | Resolution | Frame Rate | Notes |
|---|---|---|---|
| PS5 | 4K | 30 / 40 / 60 FPS | Three selectable modes |
| PS5 Pro | 4K | 30 / 40 / 60 FPS | Extended Ray Tracing across all modes |
| Xbox Series X | 4K | 30 / 40 / 60 FPS | Fidelity / Balanced / Performance |
| Xbox Series S | 1620p upscaled | 30 FPS locked | Fidelity only — RTGI requirements prevent higher modes |
| PC (Steam / Epic / Ubisoft) | Uncapped | Uncapped | RTGI mandatory; ~63 GB install |
Gameplay Overhaul
Combat
The counter-kill rhythm of the 2013 original is gone. In its place: a defense-breaking loop that demands well-timed parries, chain takedowns, and fluid combos across dual swords, pistols, and hidden blades. The Rope Dart unlocks in Sequence 3 instead of the late game, giving players more tactical tools across the full campaign.
Stealth
Crouch-on-demand replaces fixed-stance stealth. Observe Mode lets Edward tag enemies from cover. The Rope Dart adds new distraction and takedown options throughout.
Tailing and Eavesdropping
Getting spotted no longer ends the mission. Instead, alternative objectives open — chase the target down, take them out in combat, or investigate elsewhere. It's a mechanical shift reviewers largely welcomed.
Naval Combat
If one thing drew universal praise, it was the sea. Ubisoft added secondary fire modes for every weapon class: double-shot chain shots, shrapnel barrels that destroy sails, and 8-pounder cannons targeting specific hull weak points. Enemy ships and factions now have alliances and rivalries affecting their behavior and loadouts. TheSixthAxis's Gareth Chadwick, who considers the original's ship combat the best ever made, found the revamped Jackdaw experience a genuine improvement.

New Story Content (~6 Hours Added)
- ▶Blackbeard: 8 new missions unlocking in the final sequence, expanding his arc around building a free pirate society
- ▶Stede Bonnet: New mission and epilogue with a more satisfying conclusion to the Gentleman Pirate's story
- ▶3 New Officers: Lucy Baldwin, The Padre, and Dead Man Smith — each with a narrative questline and unique Jackdaw naval ability
- ▶Edward and Caroline: New scene written by Darby McDevitt deepening the opening arc around greed
- ▶Rifts: Replace the excised modern-day content. "What if?" memory sequences — including a scenario where Edward never left Caroline
Not included: the original's modern-day Abstergo storyline (replaced entirely by Rifts), multiplayer, and the original's DLC packs.
Review Scores
| Outlet | Score | Reviewer's Take |
|---|---|---|
| Dexerto | ★★★★★ (5/5) | "a remake so perfect that it somehow makes one of the best Assassin's Creed games even better" |
| Game Informer | 8.25 / 10 | Ship combat "approachable and explosive"; pirate fantasy pitch-perfectly preserved |
| Push Square | 8 / 10 | "better, bigger, and markedly flashier in all the right ways" |
| TheSixthAxis | 8 / 10 | "a triumph"; naval combat called best ship-to-ship combat in gaming |
| GamesRadar+ | 3.5 / 5 | "splashes between wanting to be faithful and wanting to make adjustments" |
| Saudi Gamer | 3 / 5 | Felt "pulled out of the oven a little sooner than it should have" |
""a remake so perfect that it somehow makes one of the best Assassin's Creed games even better." — Jessica Filby, Dexerto
""better, bigger, and markedly flashier in all the right ways." — Liam Croft, Push Square
""splashes between wanting to be faithful and wanting to make adjustments, not quite able to find an elegant middle ground between the two." — Oscar Taylor-Kent, GamesRadar+
Game Director Richard Knight on the experience Ubisoft aimed for:
""Freedom. The spirit of Black Flag has always mirrored Edward himself, that ability to freely play the game as a Pirate, Assassin, or both in any measure." — Richard Knight, Game Director, Ubisoft Singapore
All-Time Franchise Metacritic Ranking
| Rank | Title | Metacritic |
|---|---|---|
| 1 | Assassin's Creed II (2009) | 90 |
| 2 | Brotherhood (2010) | 89 |
| 3 | Black Flag (original, 2013) | 88 |
| 4 | Black Flag Resynced (2026) | 84 |
| 5 | AC Shadows (2025) | ~82 |
Community Reaction
Launch day sentiment skews positive, with recurring highlights and consistent criticisms.
What players love
- ▶Caribbean visuals that feel genuinely immersive — "actually feels like sailing" is a common phrase
- ▶Naval combat improvements landing better than expected
- ▶New officer questlines described as surprisingly engaging
- ▶Accessibility options (four separate difficulty sliders for combat, naval, stealth, and activities) making the game approachable at any level
What players are complaining about
- ▶Cosmetic microtransactions — no gameplay impact, but the familiar Ubisoft fatigue is real
- ▶Xbox Series S locked at 30 FPS — loudest complaints from Series S owners who expected a Performance mode
- ▶The Abstergo modern-day removal: split between "finally" and "that was part of Black Flag's identity"
- ▶Some launch bugs, with Ubisoft indicating patches are incoming
Buying Guide
| Edition | Price | Contents |
|---|---|---|
| Standard | $59.99 | Base game |
| Deluxe | $69.99 | Base game + cosmetic costume and weapon pack |
| Pre-order bonus | — | Blackbeard's Crimson Pack (Edward costume, sword, pistol) |
| Ubisoft+ | $17.99/month | Includes day-one access |
PC storefronts: Steam · Epic Games Store · Ubisoft Store (Ubisoft Connect)

Who Should Buy It Now
- ▶✅ Fans of the original — the revamped combat and stealth feel fresh while the pirate fantasy stays intact
- ▶✅ New players looking for an entry point — improved navigation, Explore Mode, and granular difficulty
- ▶✅ Visual-first players on PS5 or high-end PC — RTGI and micropolygon geometry are genuinely impressive
- ▶⚠️ Modern-day storyline fans — the Abstergo plot is gone entirely, replaced by Rifts
- ▶⚠️ Xbox Series S owners — 30 FPS cap and no Performance mode is a real limitation
GamePeak Verdict
Black Flag Resynced is the most successful remake Ubisoft has ever made. The technical rebuild is comprehensive and the results show — especially on the water. Naval combat alone earns it the price of admission for anyone who loved the original. The cosmetic microtransactions and some launch bugs are the predictable Ubisoft caveats, but they don't undercut the quality of the core experience that critics across the board agreed on.
Out now on PS5, Xbox Series X/S, and PC. Check it on Steam →
