1.3 Million Signatures, Now Publishers Are Fighting Back
The Stop Killing Games consumer movement has 1,294,188 verified EU signatures and cleared a European Parliament public hearing. The petition demands that game publishers implement end-of-life plans for games they sell — not simply shut down servers and make games permanently unplayable.
Now the industry has responded. Video Games Europe, a lobby group representing over 30 major publishers including Ubisoft, EA, Riot Games, Activision Blizzard, Microsoft, and Nintendo, has officially declared opposition to the campaign's proposals, calling them "prohibitively costly."
EU Parliament Public Hearing — April 16, 2026

Timeline
| Date | Event |
|---|---|
| Early 2024 | Ubisoft shuts down The Crew servers — always-online game becomes permanently unplayable |
| 2024 | Ross Scott (Accursed Farms) launches Stop Killing Games movement |
| Summer 2025 | EU petition surpasses 1 million signatures |
| January 26, 2026 | Petition submitted to EU with 1,448,270 signatures |
| January 2026 | EU verifies 1,294,188 signatures (89% validity rate — one of the highest ever) |
| April 16, 2026 | EU Parliament public hearing held |
| June 2026 | Video Games Europe issues formal opposition statement |
What Stop Killing Games Wants
The movement's demands are deliberately modest. When a game is shut down, publishers should choose at least one of:
- 1Offline patch — Update the game so it can run without servers
- 2Private server tools — Release software so communities can self-host
- 3Full refunds — If a game is made unplayable, buyers get their money back
Campaign founder Ross Scott has responded to the publisher pushback:
""The industry's arguments are untenable. They're trying to convince regulators that basic consumer protections are impossible when other industries manage them routinely."
— Ross Scott (Accursed Farms)
The Publisher Side
Video Games Europe's position on each point:
| Publisher Claim | Details |
|---|---|
| Right to shut down | "Termination of online services must remain an option based on commercial factors" |
| Private server risks | "Private servers lack cybersecurity and community safety controls, potentially exposing developers to legal risk" |
| Cost burden | "Mandating online functionality retention would create prohibitively high development costs, severely restricting creative freedom" |
| Consumer notice | "Players are notified of service terminations in advance, in line with local consumer protection laws" |
Legislative Status by Region
| Region | Status |
|---|---|
| 🇪🇺 EU | Parliament hearing complete; majority support reported; legislative action pending |
| 🇬🇧 UK | 150,000+ signatures → Parliament debate threshold crossed |
| 🇺🇸 California | AB1921 "Protect Our Games Act" — would require offline functionality or refunds on shutdown |
| 🇫🇷 France | UFC-Que Choisir lawsuit against Ubisoft over The Crew shutdown ongoing |
How It Started: The Crew
The Crew was an always-online racing game. When Ubisoft shut down its servers in early 2024, the game became permanently unplayable — not just online multiplayer, but the entire game, including solo content. Some players reported the game was deleted from their libraries entirely.
This single incident crystallized a growing concern: you can "buy" a game that a corporation can legally destroy after selling it to you.
Community Reaction
""Private servers 'lack safety controls'? The same companies with the worst data breach records in tech are worried about safety?" — Reddit community reaction
""You buy the game, but the publisher can delete it whenever they want. That's a scam, full stop." — Steam reviewer
Both the UK and US wings of the movement are actively lobbying their respective legislatures, creating simultaneous pressure across three major markets.
GamePeak Take
The core dispute is ownership versus license. Publishers argue they sold you a license, not a game. Stop Killing Games argues that license is an unfair contract that lets companies take back what you paid for.
With simultaneous legislative pressure in the EU, UK, and California, the outcome of this fight will likely set precedents that reshape how the entire live-service games industry operates. We'll continue covering this as it develops.
| Key Fact | Detail |
|---|---|
| Movement founder | Ross Scott (Accursed Farms) |
| Verified EU signatures | 1,294,188 (89% of 1,448,270 submitted) |
| Publisher opposition | Video Games Europe (Ubisoft, EA, Microsoft + 30 others) |
| Root cause | Ubisoft's The Crew shutdown (2024) |
| UK petition | 150,000+ (parliament debate threshold met) |
| Official site | stopkillinggames.com |