Diablo IV Patch 3.0.3 Is Live Today
Blizzard Entertainment has deployed Diablo IV patch 3.0.3 (Build #72031) across all platforms today, May 26, 2026. The update targets War Plans exploits, quest progression blockers, and a handful of item-related bugs that surfaced during the Lord of Hatred expansion cycle.
Notably, this patch contains zero balance changes — a signal that Blizzard is satisfied with the current class state ahead of the May 28 Sanctuary Sitdown developer Q&A.

🎬 Official Trailer
Patch 3.0.3 — Summary Table
| Category | Key Fixes |
|---|---|
| War Plans Exploits | Infinite goblin spawn, infinite Amalgam of Rage blocked |
| Item Exploits | Double Transfigure, multiple Unique charm stacking removed |
| Quest Blockers | Six quests and dungeons with progression-stopping bugs fixed |
| Dungeon Fixes | Wretched Delve fog wall, Cosmic Archives progression blockers |
| Rewards | Duriel's Invasion Grim Favors fixed, Obol drop amounts corrected |
| Class Bugs | Barbarian size oscillation with Sescheron's Fury Talisman fixed |
| QoL | Teleport to active War Plan added |
War Plans Exploits — Blocked
The Infinite Goblin Farm
A combination of a specific War Plan node and Nightmare Dungeon shrine respawn behavior allowed players to summon effectively unlimited treasure goblins in a single dungeon run. Community testing estimated approximately 400 goblins as the practical cap before the game began despawning loot. Despite the spectacular nature of the exploit, the sheer volume of items meant a meaningful portion simply vanished. Patch 3.0.3 closes the loop entirely.
Infinite Amalgam of Rage
A separate War Plan exploit enabled infinite consecutive boss summons of the Amalgam of Rage in Nightmare Dungeons. Also patched.
Items obtained through the infinite goblin exploit before this patch will not be revoked. The exploit window is now closed going forward.
Item and Equipment Bug Fixes
| Bug | Fix |
|---|---|
| Double Transfigure | Prevented the same Aspect from being Transfigured onto the same item twice |
| Unique Charm stacking | Fixed an issue where multiple Unique charms could be equipped simultaneously in certain scenarios |
| Barbarian size oscillation | Sescheron's Fury Talisman set no longer causes the Barbarian to shrink and grow repeatedly |
| Dirge of Odium | Fixed the debuff removing more than 10% Max Wrath per second |
| Invisible wall | Fixed an invisible wall present when leaving Temis |
Quest and Dungeon Bug Fixes
Quests
| Quest | Fix |
|---|---|
| Fortune's Fool | Tracking indicators no longer stop displaying after the player teleports away and returns |
| Death | A missing bridge during the quest has been restored |
| The Initiate | Interacting with the Sigil of Tal Rasha before the objective updated no longer blocks progression |
| Smothered Flame | Invisible Siege Towers are now visible as intended |
| A Devil in the Garden | Beast of Thorns can no longer jump to an unreachable area, blocking quest completion |
| Scales of History (Nahantu) | Quest no longer requires an Elixir to progress — Elixirs were removed from the game in the Lord of Hatred expansion rework |
"Developer Note (Scales of History): "The quest no longer requires an Elixir to progress."
Strongholds and Dungeons
| Location | Fix |
|---|---|
| Cosmic Archives Stronghold | Enemies slain far from the encounter start point no longer block stronghold progression |
| Cosmic Archives | Leaving the stronghold and not returning for a long time no longer permanently blocks progression |
| Wretched Delve | Fog wall in the boss arena no longer spawns prematurely and blocks dungeon completion |
📸 Screenshots

Reward and System Fixes
| Item | Fix |
|---|---|
| Duriel's Invasion War Plan | Replacing Blood Maiden with Duriel now correctly awards Grim Favors on defeat |
| Choron War Plan (party) | Artificer's Obelisk now correctly spawns at the end of Pit runs when both Choron's Soul and Choron's Flesh modifiers are active in a party |
| Murl's Bag of Obols | Obol drop count from bags at higher Torment levels is now correct (cap unchanged) |
| Artificer's Favor | Completing Tower tiers lower than your personal best now correctly grants Artificer's Favor rank progression |
| Teleport to War Plan | New ability to teleport directly to your active War Plan objective; defaults to Temis when no War Plan is active |
Community Reaction
""The infinite goblin farm was peak Season 13 content. Rest in peace, you glorious exploit. 400 goblins and the loot just evaporating — this game is something else." — Reddit r/diablo4
""Six quest blockers in one patch is actually a lot. Good to see Blizzard cleaning up Lord of Hatred's rough edges before Season 14." — Blizzard Forums
""No balance changes is fine for now. The Rogue bug is still out there shredding tier 150 in 2 minutes, but hopefully that's next up on the hotfix list." — PC Gamer comments
Rogue Class Bug — Still Active
The Rogue class currently has an unaddressed exploit involving the Umbrex unique item that enables sub-2-minute clears of Tier 150 Tower. This bug was not fixed in patch 3.0.3 but has been flagged by the community and is expected to be addressed in a future hotfix. If your current build relies on this interaction, be aware it may be patched without warning.
What's Next — Sanctuary Sitdown Q&A, May 28
Blizzard has scheduled a Sanctuary Sitdown Q&A for May 28 at 1 PM PT / 4 PM ET / 9 PM BST in the official Diablo Discord. Community expectations are focused on:
| Topic | Status |
|---|---|
| Season 14 PTR announcement | Widely expected to be revealed here |
| Season 14 theme/content | Unannounced |
| Balance changes | Likely previewed |
The Sanctuary Sitdown Q&A is open to all players via the Diablo Discord. You can submit questions in advance. A community recap will follow shortly after the event.
Diablo IV Platform and Pricing
| Platform | Base Game | Lord of Hatred Expansion | |
|---|---|---|---|
| PC (Battle.net / Steam) | $69.99 | Sold separately | |
| PlayStation 5 | $69.99 | Sold separately | |
| Xbox Series X\ | S | $69.99 | Sold separately |
Diablo IV is also available through Xbox Game Pass. Lord of Hatred is required to access the Nahantu zone, War Plans system, and Season 13 content.